Invite a teammate
Open the Team page
In the dashboard, navigate to Team. You will see a list of current organization members and any pending invitations.
Enter email addresses
In the Invite members section, enter one or more email addresses. You can separate multiple addresses with commas or new lines.
Send the invitations
Click Send invites. GoDizzy sends an invitation email to each address.
- If an address is already a member of your organization, you will see a notice instead of a duplicate invite being sent.
- If an address already has a pending invitation, GoDizzy will offer to resend it rather than create a duplicate.
- Invalid email formats are flagged inline before sending.
Invitee accepts and joins
The invitee receives an email with an acceptance link. When they click it:
- New users complete sign-up and then join your organization.
- Existing GoDizzy users sign in and are added to your organization automatically.
Manage pending invitations
From the Team page you can see every invitation that has been sent but not yet accepted, along with who sent it and when.- Resend — If a teammate did not receive the email, click Resend on their pending invitation.
- Revoke — If an invitation was sent in error, click Revoke. The invitation link is immediately invalidated.
Seat limits
The number of teammates you can have in your organization depends on your plan:| Plan | Seats |
|---|---|
| Free | 1 |
| Starter | 3 |
| Pro | 10 |
| Business | 30 |
Seat limits apply to active organization members, not pending invitations. Revoking a pending invite or removing a member frees up a seat.
Access model
All organization members have equal access to shared environments. There are no roles or permission tiers — if a teammate is a member of your organization, they can do everything you can do in staging and production.Development environments are private. Each team member has their own personal development environment that only they can see. You cannot view, edit, or access a teammate’s development environment, and they cannot access yours. This isolation lets everyone experiment freely without risk of interfering with each other’s work.Staging and production environments are visible and fully editable by all organization members.
Collaboration patterns
Iterating on a shared staging config
Iterating on a shared staging config
Reviewing a teammate's work before promoting
Reviewing a teammate's work before promoting
Ask your teammate to build their config in their development environment and copy it to staging when ready. You can then inspect the staging collection, test it against your agent or integration suite, and copy it to production when satisfied — all without touching their development environment.
Rolling back a production change
Rolling back a production change
If a teammate’s change to a production rule causes an issue, open the rule’s version history in the production environment. You will see every version with the editor’s email and timestamp. Revert to a prior version — GoDizzy creates a new version with the old content, preserving the full audit trail.
